Art schools train a new generation of professionals

It is a new chapter of academic exploration for the China Academy of Art. The School of Film and Animation Art, which opened in 2004, was officially separated into the School of Film Art and the School of Animation and Games on May 20.

The move aims to train more professionals and develop a distinct talent cultivation mode for the film and game industries.

“This is a great day in the history of CAA. Teachers and students from both schools will start a new journey on new paths of education,” said Gao Shiming, director of CAA.

It is also a major development for young Chinese filmmakers and cartoonists, as the CAA strives to reform its traditional academic modes to support the most gifted students.

China Academy of Arts / Ti Gong

The inauguration ceremony of the School of Cinematic Art and the School of Animation and Games on May 20

According to the 14th Five-Year Plan (2021-2025) for the film industry unveiled by the Chinese Film Administration, universities should reform their ways of cultivating talent and produce more original content.

“The establishment of the two new schools will optimize our academic disciplines,” Gao said. “We will deepen our strengths and explore a new cinematic path with our own unique characteristics.”

The School of Film Art aims to create a world-class film academy focused on directing and cinematography. It has established four majors, including Writing and Directing, Film Directing and Television Production, Drama and Cinematography, and two institutions – the Poetic Cinema Research Center Institute and the Institute of Sound Art.

Art and design will be honoured. Unlike other film colleges, CAA will not have an acting major.

Today, the school has 361 undergraduate students, 73 master’s students and 11 doctoral students. It will expand postgraduate enrollment for faster development.

“In addition to cinematic techniques and theories, what I value most are students who are culturally aware and critical. I hope students will become the core of a creative team, which not only requires technical skills, but also self-discipline and discernment,” said Xu Xiaoming. , Dean of the School of Cinematographic Art.

The School of Animation and Games explores humanistic animation, interactive media and games, illustration and comics.

CAA’s Animation major has been listed as a National Higher Education Special Program and a Key Subject in Zhejiang Province for years. Students study painting, visual effects, scripts and sound effects and have won awards at national and international cartoon festivals.

The Game Design major was introduced in 2006 and has become a cradle for professionals in the international gaming and digital media industries.

“The gaming industry is already 10 times larger than the film and television industry. In recent years, new technologies in the gaming sector have been a boost for film and television,” said said Gao. “In China, games have become an educational platform for traditional culture. CAA has the best game and art majors in China, but we still have a long way to go to develop an ideal game education. “

The school will introduce animation and game design majors to future mixed reality scenarios such as the Metaverse.

In addition to academics, the CAA supports young artists by organizing the Zhijiang International Youth Art Festival, which runs until June 12.

This year, the theme of the festival is “Life Power” and is held in 10 venues, including the Zhejiang Art Museum, West Lake Gallery, Xiangshan Society and Zhejiang Exhibition Hall.

The festival features more than 3,000 exhibitions and performances by 2,500 recent graduates from CAA and Zhejiang Conservatory of Music. The festival committee will award gold, silver and copper awards to the best art and design submissions.

Art schools train a new generation of professionals

China Academy of Arts / Ti Gong

A corner of the Zhejiang International Youth Art Festival “Life Power” exhibition at Zhejiang Exhibition Hall.